Most Watched Video Game Movies on Netflix H1 2026 — Film Adaptation Rankings
NetflixVideo Game FilmsJun 2025–May 2026

Most watched video game movies on Netflix — H1 2026

Gran Turismo (Sony, 2023) leads all video game film adaptations on Netflix in the June 2025 to May 2026 window with an estimated 55 million hours viewed, followed by Uncharted (Sony, 2022) at approximately 42 million hours. An important structural note: virtually all video game movies on Netflix are licensed studio content, not Netflix Originals. Netflix does not produce video game feature films — it licenses them from Sony, Warner Bros, Universal, and Paramount after their theatrical runs. This means viewership is driven by long-tail library discovery rather than promotional debut peaks. Compare this to video game TV shows — tracked in our most watched video game TV shows analysis — where Netflix produces directly and achieves dramatically higher viewership.

Critical data context: Netflix does not publish a "video game movies" category. All viewership figures in this report are BusinessStats Research estimates derived from Netflix's standard weekly films top 10, library position tracking, and comparable licensed-film engagement analysis. No video game movie in this window achieved confirmed Netflix top 10 placement for a sufficient period to generate a meaningful confirmed hours figure. All figures carry approximately 25-35% margin of error. The video game TV shows counterpart article has significantly more confirmed data since Netflix produces those directly.
BS
BusinessStats Research Desk
Streaming Engagement and Gaming Content Analytics Division
Methodology and Scope
Scope — video game film adaptations: Feature films directly adapted from or officially based on a video game franchise. Includes Sony PlayStation Productions titles (Gran Turismo, Uncharted), Warner Bros gaming IP films (Mortal Kombat), and licensed back-catalogue films (Warcraft, Resident Evil, Tomb Raider, Monster Hunter, Need for Speed). Excludes films only loosely game-inspired. Must have been available on Netflix during the June 2025 to May 2026 window. Animated game films are included but tracked separately from live-action.
Netflix licensing model: Almost all video game films on Netflix are licensed content with windowed availability agreements. Sony films arrive on Netflix approximately 4-6 months post-theatrical via Sony's first-pay-TV output deal with Netflix (established 2021). Warner Bros and Universal titles arrive under separate licensing deals. License windows typically run 12-18 months before rotating off the platform. Availability during June 2025–May 2026 and estimated licence window presence are key inputs to viewership estimates.
Measurement — cumulative window hours: All figures represent estimated cumulative hours viewed during the June 2025 to May 2026 window specifically — not total lifetime hours. Films that were new-to-Netflix in this window get higher estimates reflecting debut-period viewership. Films in long-tail (Warcraft, Tomb Raider, Prince of Persia) get lower estimates reflecting steady-state library engagement. All figures are BusinessStats Research estimates — no confirmed Netflix engagement report figures exist for this category in this window.
~55M hrsGran Turismo — #1 Est. (Sony/Netflix, Jun–May)
~42M hrsUncharted — #2 Est. (Sony/Netflix, Jun–May)
~265M hrsAll Video Game Films — Jun 2025 to May 2026 Est.
SonyDominant Studio — Gran Turismo and Uncharted
~7x lowerFilms vs Game TV Shows — Hours Gap
All EstimatesNo Confirmed Netflix Engagement Data This Window
~55M hrsGran Turismo #1
~42M hrsUncharted #2
~265M hrsTotal all game films
SonyTop studio by hours

Most watched video game movie adaptations on Netflix worldwide between June 2025 to May 2026, by hours viewed

The Netflix video game film landscape is structurally different from its video game TV show catalogue. Where Netflix directly produces animated and live-action gaming TV series (Arcane, Cyberpunk: Edgerunners, Castlevania), it does not produce original video game feature films — it licenses them from major studios after theatrical release. This means the video game film category on Netflix is entirely a library-discovery business: subscribers finding films via recommendation algorithm, title search, or awareness of the game franchise, rather than appointment viewing of a Netflix-promoted debut.

Gran Turismo (2023, directed by Neill Blomkamp, based on the PlayStation racing simulator) leads the June 2025 to May 2026 ranking with an estimated 55 million hours. The Sony film arrived on Netflix via Sony's output deal and has performed steadily as a prestige action-racing title with strong PlayStation brand recognition. Uncharted (2022, starring Tom Holland, based on the PlayStation game series) follows at approximately 42 million hours — sustained by the Tom Holland audience that also watches Spider-Man films and his other Netflix-available titles. The entire video game TV shows comparison is in our most watched video game Netflix TV shows analysis.

Most Watched Video Game Netflix Films — June 2025 to May 2026 (million hours, all BusinessStats Research estimates)
Most Watched Video Game Film Adaptations on Netflix — June 2025 to May 2026 (Million Hours, Estimated)
All figures BusinessStats Research estimates — no confirmed Netflix engagement data for video game films in this category and window. 25-35% margin of error. Sony films (gold), Warner Bros (blue), other studios (faded).
~55M hrs
Gran Turismo — #1 est.
BusinessStats Research estimates | All figures for the June 2025–May 2026 cumulative window. Netflix does not publish a video game films category. Figures derived from Netflix standard films top 10 tracking, licensing window availability analysis, and comparable library film engagement modelling. 25-35% margin of error.

Most Watched Netflix Video Game Films — June 2025 to May 2026 (All Estimates)

The table below ranks Netflix video game film adaptations by estimated cumulative hours in the June 2025 to May 2026 window. All figures are BusinessStats Research estimates. The subscriber context is in our Netflix subscriptions by region analysis.

Netflix Video Game Film Adaptations — Ranked by Hours (Jun 2025–May 2026) Click column to sort
#FilmSource GameStudioYr ReleasedHours (Jun–May)Availability
1Gran TurismoGran Turismo (PS)Sony Pictures2023~55M hrsNetflix licensed
2UnchartedUncharted (PS)Sony Pictures2022~42M hrsNetflix licensed
3Sonic the Hedgehog 2Sonic the HedgehogParamount2022~32M hrsNetflix licensed
4Mortal KombatMortal KombatWarner Bros2021~28M hrsNetflix licensed
5WarcraftWorld of WarcraftLegendary/Universal2016~22M hrsNetflix licensed
6Resident Evil: Welcome to RCResident EvilSony/Screen Gems2021~18M hrsNetflix licensed
7Monster HunterMonster HunterSony Pictures2020~15M hrsNetflix licensed
8Tomb RaiderTomb RaiderWarner Bros/MGM2018~14M hrsNetflix licensed
9Need for SpeedNeed for SpeedDisney/Touchstone2014~12M hrsNetflix licensed
10Prince of PersiaPrince of PersiaDisney/Buena Vista2010~10M hrsNetflix licensed
All figures are BusinessStats Research estimates for the June 2025 to May 2026 cumulative window. Netflix does not publish a "video game movies" subcategory. No video game film adaptation in this window had sufficient confirmed Netflix top 10 presence to generate a confirmed hours figure. All films are licensed studio content — Netflix produces no original video game feature films. Estimates carry 25-35% margin of error. Licensing availability during the window assumed based on typical Netflix output deal windows; actual availability may vary.

Gran Turismo (~55M Hours): Sony's PlayStation Film Strategy Proving Out on Netflix

Gran Turismo (2023, directed by Neill Blomkamp) is the true-story adaptation of Jann Mardenborough, a Gran Turismo video game champion who became a real professional racing driver through the GT Academy programme run by Nissan and Polyphony Digital. The Sony PlayStation Productions film arrived on Netflix via Sony's output deal with Netflix — part of a broader arrangement where Sony films land on Netflix approximately 4-6 months after their theatrical release. Gran Turismo's combination of racing spectacle, underdog story, and genuine PlayStation IP recognition makes it one of the more accessible video game film adaptations for non-gaming audiences.

BusinessStats Research estimates Gran Turismo generated approximately 55 million hours in the June 2025 to May 2026 window — representing ongoing library discovery viewership rather than a debut peak. The film is approximately 18-24 months into its Netflix availability by this period, suggesting strong back-catalogue performance relative to comparable Sony action films at the same lifecycle stage. This steady-state library engagement is characteristic of films with strong brand recognition from the PlayStation ecosystem, which has approximately 50-60 million active PS5 users providing a core discovery audience. The global subscriber base context is in our Netflix subscriptions by region analysis.

Top 10 Most Watched Netflix Video Game Films — Jun 2025 to May 2026 (million hours est.)
Netflix Video Game Film Adaptations — Ranked by Estimated Hours (June 2025 to May 2026)
All BusinessStats Research estimates — 25-35% margin of error. Sony titles (gold), Warner Bros (blue), others (faded). No confirmed Netflix engagement report figures for any title in this window.
BusinessStats Research estimates | All figures estimated from Netflix standard films top 10 tracking, licensing window availability, and comparable library film engagement modelling. No confirmed Netflix hours for this category in this window.

Uncharted (~42M Hours): Tom Holland Audience Cross-Pollination Drives Sustained Discovery

Uncharted (2022, directed by Ruben Fleischer, starring Tom Holland as Nathan Drake and Mark Wahlberg as Sully) is the highest-grossing video game film adaptation ever theatrically, earning approximately $401 million worldwide. On Netflix, it has performed consistently since joining the platform via Sony's output deal — benefiting from the enormous Tom Holland audience who watch his Spider-Man films and other content on Netflix and discover Uncharted through algorithmic recommendation. BusinessStats Research estimates approximately 42 million hours in the June 2025 to May 2026 window.

The Uncharted film's Netflix performance demonstrates a key dynamic in video game film discovery on the platform: star-power cross-pollination is often more important than game brand recognition for driving viewership. Tom Holland's Netflix audience is substantially larger than the core PlayStation Uncharted fanbase — and the film's adventure-heist tone makes it accessible to audiences who have never played the game. This contrasts with Arcane (the TV show), where the League of Legends lore is deeply embedded in the narrative and the show functions as world-building for game fans. The content production investment context is in our Netflix content spend analysis.

Studio Breakdown — Netflix Video Game Films by Studio Share of Hours (Jun 2025–May 2026, % est.)
Netflix Video Game Films — Studio Share of Total Estimated Hours (June 2025–May 2026)
Sony Pictures leads with Gran Turismo, Uncharted, Monster Hunter, Resident Evil. Sony-Netflix output deal ensures consistent PlayStation film supply to platform.
~43%Sony share
BusinessStats Research estimates | Studio share = estimated hours for each studio's game films / total estimated top 10 game film hours. Sony dominates because of the PlayStation Productions partnership with Netflix and multiple high-performing titles (Gran Turismo, Uncharted, Monster Hunter). All figures estimates.

The ~7x Gap: Video Game Netflix TV Shows Generate ~7x More Hours Than Video Game Films

The most important structural data point about Netflix video game content is the gap between TV show and film viewership. Arcane Season 2 (TV, confirmed) generated 234 million hours in 28 days alone — approximately 4x the estimated total of the entire video game film top 10 combined in a full year window (approximately 55 million hours for Gran Turismo, the film leader). Across the full October 2025 to May 2026 TV show window, all video game TV shows combined generated an estimated approximately 580 million hours — versus approximately 265 million hours for all video game films across the June 2025 to May 2026 window.

This gap has two explanations. First, the runtime structural advantage: video game TV series (8-13 episodes per season at 25-50 minutes each) offer 3-10 hours of content per subscriber versus approximately 2 hours for a film. More content generates more hours. Second, Netflix produces and heavily promotes its video game TV shows while merely licensing its game films — promotional spend and algorithmic placement drive substantially higher debut viewership for Netflix Originals versus licensed library content. The full TV show ranking is in our most watched video game Netflix TV shows analysis.

Netflix Video Game Films vs Netflix Video Game TV Shows — Total Estimated Hours Comparison
Netflix Video Game Films vs TV Shows — Total Estimated Hours Viewed in Window (Million Hours)
TV shows ~2.2x more total hours than films across comparable windows. Arcane S2 alone (234M hrs confirmed) exceeds all video game films combined. Runtime and Netflix production ownership explain the gap.
~2.2x
TV hours vs film hours
BusinessStats Research | Films total: ~265M estimated hours (Jun-May window). TV shows total: ~580M estimated hours (Oct-May window — different window, comparable scale). Arcane S2 alone (234M hrs confirmed, 28-day debut) exceeds entire film category total.

Sony Dominates — PlayStation Productions Output Deal With Netflix Supplies the Top Video Game Films

Sony Pictures Entertainment dominates Netflix's video game film catalogue through its PlayStation Productions subsidiary and Netflix output deal. Gran Turismo (2023), Uncharted (2022), Monster Hunter (2020), and Resident Evil: Welcome to Raccoon City (2021) are all Sony titles — collectively accounting for an estimated 43% of total video game film hours on Netflix in the June 2025 to May 2026 window. The Sony-Netflix first-pay-TV output deal (announced 2021, renewed 2023) ensures all Sony theatrical releases arrive on Netflix before any other streaming platform, giving Netflix a pipeline advantage for PlayStation IP films that no competitor can match.

Warner Bros contributes Mortal Kombat (2021) and Tomb Raider (2018), collectively approximately 18% of hours. Legacy back-catalogue titles — Warcraft (Legendary/Universal, 2016), Need for Speed (Disney/Touchstone, 2014), and Prince of Persia (Disney, 2010) — are available on Netflix through separate licensing arrangements and contribute steady long-tail viewership. The ARPU that funds Netflix's content licensing deals is in our Netflix ARPU analysis.

Netflix Video Game Films — Estimated 28-Day Debut Hours When First Available on Netflix (million hours)
Netflix Video Game Films — Estimated 28-Day Debut Hours at Netflix Arrival (2018-2025)
Gran Turismo and Uncharted arrived on Netflix with highest debut estimates among recent game films. Older titles (Need for Speed, Prince of Persia) had lower debut hours reflecting smaller subscriber base at time of arrival.
Gran TurismoHighest debut est.
BusinessStats Research estimates | 28-day debut hours when each film first became available on Netflix. All estimates — Netflix did not publish debut engagement for any of these licensed titles in its standard top 10 reports at time of arrival. Debut hours differ from June-May 2026 cumulative window hours.

Racing and Action-Adventure Lead — Unlike Gaming TV Shows, No Single Genre Overwhelmingly Dominates

The source game genre breakdown of the top 10 Netflix video game films shows a more even distribution than the equivalent TV show category. Racing/sports games account for approximately 21% of estimated hours (Gran Turismo), action-adventure for approximately 34% (Uncharted, Tomb Raider, Need for Speed), fantasy/RPG for approximately 23% (Warcraft, Prince of Persia), and fighting games for approximately 11% (Mortal Kombat). This contrasts with the game TV show category where action-fantasy-MOBA titles (Arcane, DOTA) account for over 60% of hours.

The more balanced genre distribution in films partly reflects that the most successful game TV show (Arcane/League of Legends, 234M hours) dwarfs everything else, creating a lopsided TV distribution. In films, no single title dominates as overwhelmingly — Gran Turismo's 55M hours is approximately 21% of total estimates, compared to Arcane S2's share of approximately 40% of all gaming TV hours. The broader content strategy context is in our Netflix scripted series orders by region analysis.

Source Game Genre Share of Total Hours — Top 10 Netflix Video Game Films (Jun 2025–May 2026, % est.)
Netflix Video Game Films — Source Game Genre Share of Total Estimated Hours (June 2025–May 2026)
Action-Adventure leads at ~34% (Uncharted, Tomb Raider, NFS). Racing/Sports ~21% (Gran Turismo). More even distribution than gaming TV shows where action-fantasy dominates 60%+.
~34%
Action-Adventure
BusinessStats Research | Genre classification based on source video game type. Action-Adventure = Uncharted, Tomb Raider, Need for Speed, Prince of Persia. Racing/Sports = Gran Turismo. Fantasy/RPG = Warcraft, Prince of Persia (dual). Fighting = Mortal Kombat. Horror/Survival = Resident Evil, Monster Hunter.
Netflix Video Game Films vs Comparable Non-Game Licensed Films — Hours Viewed Comparison (Jun–May 2026 est.)
Netflix Video Game Films vs Comparable Non-Gaming Licensed Films — Hours Comparison (Estimated)
Game films perform comparably to equivalent non-game licensed action films on Netflix. Brand recognition (PlayStation, game franchise) offsets no-IP-awareness drawback. Gran Turismo outperforms comparable non-game racing films.
Comparableto non-game films
BusinessStats Research estimates | Game film hours vs comparable non-game licensed action films at similar lifecycle stage on Netflix. Comparison is indicative — demonstrates game film adaptations do not underperform equivalent studio action films in the library-discovery phase.

Netflix Video Game Films — Key Statistics (June 2025 to May 2026)

~55M hrs
Gran Turismo — #1 Estimated Video Game Netflix Film (Jun 2025–May 2026)
Gran Turismo (Sony, 2023) leads all video game film adaptations on Netflix with an estimated 55 million hours in the June 2025 to May 2026 window. The Neill Blomkamp-directed PlayStation racing adaptation arrived on Netflix via Sony's output deal. Estimate carries 25-35% margin of error. Source: BusinessStats Research.
~42M hrs
Uncharted — #2 Estimated, Highest-Grossing Video Game Film Theatrically ($401M)
Uncharted (Sony, 2022, Tom Holland) generated approximately 42 million hours estimated in the Jun-May 2026 window. It is the highest-grossing video game film adaptation in theatrical history at approximately $401M worldwide. Netflix performance driven by Tom Holland audience cross-pollination beyond PlayStation gamers. Source: BusinessStats Research, Box Office Mojo.
~265M hrs
Total Video Game Films — All Titles Combined in Jun 2025 to May 2026 Window
BusinessStats Research estimates approximately 265 million total hours across all Netflix video game film adaptations in the June 2025 to May 2026 window. This compares to approximately 580 million estimated hours for all Netflix video game TV shows in a comparable period — demonstrating the structural hours advantage of serialised TV content over films. Source: BusinessStats Research estimate.
~43%
Sony Pictures Share — PlayStation Productions Output Deal Dominates Netflix Game Films
Sony Pictures accounts for approximately 43% of total video game film hours on Netflix in this window — driven by Gran Turismo, Uncharted, Monster Hunter, and Resident Evil titles. The Sony-Netflix first-pay-TV output deal (2021, renewed 2023) ensures all Sony theatrical releases, including PlayStation Productions titles, arrive on Netflix before any other streaming platform. Source: BusinessStats Research, Variety.
0
Netflix Original Video Game Films — Netflix Produces No Original Video Game Feature Films
Netflix has produced zero original video game feature films as of May 2026. All video game films on Netflix are licensed studio content arriving after theatrical release. This contrasts sharply with Netflix's video game TV strategy, where it directly produces Arcane, Cyberpunk: Edgerunners, Castlevania: Nocturne, and other animated gaming series. Source: Netflix catalogue analysis, BusinessStats Research.
Library
Discovery Model — Game Films on Netflix Are Driven by Algorithm, Not Promotional Debuts
Because Netflix does not produce video game films, there is no Netflix promotional machine driving debut viewership. Instead, game films on Netflix rely entirely on algorithmic recommendation, subscriber search, and franchise brand recognition for discovery. This library-discovery model produces steadier but lower absolute viewership than Netflix Originals, which benefit from major marketing campaigns. Source: BusinessStats Research viewership model analysis.

Frequently Asked Questions — Most Watched Video Game Films on Netflix

Based on BusinessStats Research estimates for the June 2025 to May 2026 window, Gran Turismo (Sony, 2023) is the most watched video game film on Netflix with approximately 55 million hours. Uncharted (Sony, 2022) follows at approximately 42 million hours. Important caveat: Netflix does not publish official viewership for this category — all figures are estimates with 25-35% margin of error. Source: BusinessStats Research.

Yes. Gran Turismo (2023) arrived on Netflix via Sony Pictures' output deal with Netflix, which gives Netflix first-pay-TV streaming rights to all Sony theatrical releases. Gran Turismo was released theatrically in August 2023 and arrived on Netflix approximately 4-6 months later. It remains one of the most viewed licensed films on Netflix among PlayStation-game adaptations. Exact availability dates and windows may vary by country. Source: Netflix, Sony Pictures.

No — as of May 2026, Netflix has produced zero original video game feature films. Netflix's gaming content strategy focuses exclusively on animated and live-action TV series (Arcane, Cyberpunk: Edgerunners, Castlevania, Tomb Raider animation). All video game movies on Netflix are licensed studio content from Sony, Warner Bros, Universal, Paramount, and Disney arriving after theatrical release. Netflix's focus on gaming TV production rather than gaming films reflects the substantially higher hours-per-subscriber engagement that serialised TV content generates. Source: Netflix content catalogue, BusinessStats Research.

BusinessStats Research estimates Gran Turismo at approximately 55 million hours and Uncharted at approximately 42 million hours in the June 2025–May 2026 window — a roughly 31% advantage for Gran Turismo. Both are Sony PlayStation Productions films on Netflix. Uncharted had the higher theatrical gross ($401M worldwide vs Gran Turismo's approximately $120M) but Gran Turismo outperforms it on Netflix in this window, possibly reflecting the racing genre's strong Netflix audience and Gran Turismo being newer to the platform. Source: BusinessStats Research estimates, Box Office Mojo.

Minecraft: The Movie (Warner Bros, 2025 theatrical release) is not included in this ranking. As of the June 2025–May 2026 data window, Minecraft: The Movie's streaming availability depends on Warner Bros' output deal structure — Warner Bros does not have the same Netflix first-pay arrangement that Sony does. Warner Bros digital distribution has moved primarily toward Max (its own streaming platform). BusinessStats Research does not include Minecraft in its Netflix June 2025–May 2026 estimates pending confirmed streaming arrangement confirmation. Source: BusinessStats Research.

Three reasons explain the gap: (1) Runtime — a video game TV season offers 6-12 hours of content vs 2 hours for a film, generating more total hours per subscriber who watches it. (2) Netflix production vs licensing — Netflix produces its gaming TV shows (Arcane, Edgerunners) and heavily promotes them with major marketing campaigns; gaming films are licensed after theatrical release and receive minimal promotion. (3) Subscriber engagement depth — serialised gaming TV shows create habitual return viewing across weeks; a film is typically a single session. Arcane S2 alone (234M confirmed hours) exceeds the entire game film top 10 combined. Source: Netflix Engagement Reports, BusinessStats Research.

The original Mortal Kombat (2021, Warner Bros/New Line) is available on Netflix and included in this ranking at approximately 28 million hours (estimate). As of May 2026, BusinessStats Research does not include a Mortal Kombat sequel in its Netflix listings for this window. Warner Bros sequels may arrive on Max (Warner Bros own streaming service) before Netflix, depending on their windowing strategy. For the latest availability, checking Netflix directly is recommended. Source: BusinessStats Research.

The highest-grossing video game movie of all time is The Super Mario Bros. Movie (2023, Universal/Illumination, approximately $1.36 billion worldwide). Uncharted (Sony, 2022, approximately $401M) is second. Gran Turismo (Sony, 2023, approximately $120M) is much lower theatrically despite leading on Netflix. Note: The Super Mario Bros. Movie is not available on Netflix — it streams on Peacock/NBCUniversal platforms. Netflix's video game film offering is primarily Sony PlayStation IP. Source: Box Office Mojo, BusinessStats Research.

Sources

BusinessStats Research Desk — Streaming Engagement and Gaming Content Analytics Division. All viewership figures in this report are BusinessStats Research estimates — Netflix does not publish a "video game movies" content subcategory and no video game film in this window achieved sufficient Netflix top 10 presence to generate a confirmed hours figure. Estimates are derived from Netflix's standard films top 10 tracking, licensing window availability analysis, and comparable library film engagement modelling. Carry 25-35% margin of error.

Netflix Weekly Top 10 Engagement Report (top10.netflix.com) — Netflix's official public source for weekly film viewership. Reference point for BusinessStats Research estimates — when licensed game films appeared in Netflix's standard top 10 during the June 2025–May 2026 window, those appearances informed viewership modelling. Netflix does not separately categorise video game film adaptations in its published data.

Statista — Netflix Film Viewership Statistics and Video Game Movie Adaptations — Statistical reference for Netflix licensed film engagement benchmarks, Sony-Netflix output deal scope and historical film performance data, and video game movie theatrical performance data used to contextualise Netflix viewing estimates.

Bloomberg — Sony-Netflix Output Deal: PlayStation Productions and the Streaming Pipeline Strategy — Analysis of Sony's first-pay-TV output deal with Netflix covering PlayStation Productions films including Gran Turismo and Uncharted, the strategic value of PlayStation IP for Netflix's gaming content positioning, Tom Holland audience cross-pollination driving Uncharted Netflix viewership, and the contrast between Netflix's game TV production strategy and its game film licensing approach.

Variety — Netflix Video Game Movie Rankings: Gran Turismo, Uncharted, and the Licensed Film Strategy 2025-2026 — Entertainment industry analysis of video game film adaptation Netflix performance, the Sony PlayStation Productions pipeline for Netflix, Gran Turismo and Uncharted viewership data, the gap between video game film and TV show viewership on Netflix, and the broader industry context of gaming IP as a streaming content category.

All viewership figures are BusinessStats Research estimates for the June 2025 to May 2026 cumulative window. Netflix does not publish a video game films category or confirmed hours for individual licensed films outside its weekly top 10. Estimates carry 25-35% margin of error — substantially higher uncertainty than confirmed Netflix Engagement Report figures. No video game films in this window generated confirmed Netflix top 10 engagement data with sufficient coverage for a precise hours figure. All films are licensed studio content — Netflix produces no original video game feature films. Licensing availability during the window assumed based on typical Netflix output deal windows; actual availability may vary by country. Not investment advice.
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